Over on twitter, @MegaManSE asked
does anyone know the equation to find the acceleration to stop a
moving object in a constant distance given some random starting
velocity?
I didn’t, at the time, know … but I do know how to work it out from
first principles, and it makes a decent little classical mechanics
exercise, and also an excuse to figure out how to get MathJax hooked up on this blog,
which might be useful in the future. So here’s how it’s done.
The first step in solving one of these problems is to rewrite the
question as formally as possible:
At time
an object is at position
and moving with velocity
.
Find the constant acceleration
such that at some future time
,
when the object is at position
,
its velocity will be zero.
Now how do we do that? It’s time for just a little bit of integral
calculus. Velocity
is the rate at which a moving object’s position changes, as a function
of time, and acceleration is
the rate at which a moving object’s velocity changes, also as a
function of time. The
calculus was invented to answer the question, if I know what one of
these is, what are the other two? It has a somewhat-deserved reputation
for being confusing, but mostly that’s because it’s hard to explain
how you come up with its rules. If you know the rules, they’re
pretty easy to apply. The acceleration in this problem is constant,
,
and we know at time
the velocity is
and the position is
.
Therefore, the velocity at time
is
and the position is
These are both functions of time, but we want to solve for
acceleration as a function of distance and starting velocity.
But that’s just a matter of algebra. We want
,
so we plug that into the first of these equations and solve for
:
And we want
,
so we plug both that and the formula for
into the second equation:
Now all we have to do is solve for
:
Wait, the acceleration comes out to be negative?! Yes.
That’s how you know the object is slowing down rather than speeding up.
(If the object weren’t moving in a straight line, its position,
velocity, and acceleration would all have to be treated as 2- or
3-dimensional vectors, but
the calculations would wind up being very nearly the same, only with
more boldface. Also, if the velocity were negative, it would
mean the object was moving backward. This is, in fact, the difference
between velocity and speed: speed is the magnitude of velocity,
without the direction, so it can never be negative.)